Saturday, May 18

Tag: Video Games

More Money, More Problems: Unethical Monetization in Video Games
Editorials

More Money, More Problems: Unethical Monetization in Video Games

BY: Cory Donde Most Millennials remember a time when new games came out for $40, and we became outraged when the price was raised to $60. Now, we wish that the $60 dollar price tag was all we had to pay for a full game. Due to game developers and publishers becoming increasingly greedy, more monetization methods are being implemented into games, and most people who play games now eat up the opportunity to gain more content, even if it eats into their wallets. Whenever we log in to our favorite recent releases, we're introduced to storefronts full of premium skins, lootboxes, and subscription services that cost us more money than the initial price we just dropped on a game. We need to be more aware of these monetization tactics and realize when we're being scammed into buying content th...
The Phoenix of Video Game Development: Hideo Kojima
Opinion

The Phoenix of Video Game Development: Hideo Kojima

BY: Cory Donde One of the most well-known names in the video game industry, Hideo Kojima, made his mark through both innovation and ground-breaking storylines. Best known for the Metal Gear franchise, Kojima first made his mark with the first game in the series, Metal Gear  for the MSX 2, which was released on July 17, 1987. The game originally was set to be an action-adventure game, but due to the technological restraints of the console, only two to three enemies could appear on the screen at the same time, which slowed down the pacing that Konami wanted. To combat the constraint, Kojima proposed making the game stealth oriented instead, citing the 1963 film The Great Escape as a major influence, since in the film the protagonists concentrated on sneaking around and escaping conf...
Borderlands 3 Review: New Touches to a Familiar Formula
Editorials

Borderlands 3 Review: New Touches to a Familiar Formula

BY: Cory Donde With the same grind for loot, familiar faces from previous entries, and several returning enemy types, it would be easy to mistake Borderlands 3 as an over-glorified DLC for Borderlands 2. However, with enough new mechanics, new weapons manufacturers with interesting gun quirks, and a pair of new antagonists, Borderlands 3 makes its mark in the ten-year-old franchise from 2K and Gearbox. The new story follows a new set of vault hunters on their journey to foil the plans of the Calypso twins, Tyreen and Troy, and their quest to become gods. Along with the main quest, there are the token Borderlands side quests, as well as the hunt for loot that the original looter shooter in the series made so addicting.  As a long running fan of the series, I was concerned abou...